Everything We Know (So Far) About Destiny 2 

Destiny 2 launches on Sept. 8 on PlayStation 4, Xbox One, and PC. Photo via Bungie.

Destiny 2 launches on Sept. 8 on PlayStation 4, Xbox One, and PC. Photo via Bungie.


Bungie’s sequel to their hit franchise puts storytelling first

The much anticipated sequel to the hit game Destiny will be released on Sept. 8. Destiny 2 will continue the story of Guardians in their fight against the Darkness after an attack on the last city on Earth. It will continue Bungie and Activision’s plans for the franchise to be a ten year series. Destiny 2 will be released on PlayStation 4 and Xbox One, leaving behind the legacy consoles and also launching on the PC for the first time in Destiny’s history. It will be available for $60 along with a Limited Edition exclusive to GameStop as well as a Collector’s Edition with a suggested retail price of $99 and $249, respectively. Here is everything you need to know about the current state of Destiny as well as what to know about the upcoming sequel.

AGE OF TRIUMPH

Current Destiny fans are playing a new update titled the “Age of Triumph.” Bungie, the studio developing Destiny, said in a news blog that the “Age of Triumph” will serve as “a fun and memorable celebration that will bring the first major chapter of our Destiny adventures to a fitting close.” The update freshens up old missions from the game in a new weekly playlist, as well as offers new rewards for players who complete new challenges and updated Raids.

Raids are Destiny’s end-game modes that require six-player cooperative communication, all of which have been tweaked to accommodate for the changes made over the past three years of Destiny’s development. If you were a Destiny player in the first year or two, the “Age of Triumph” offers a lot of content to hold you over until the release of the sequel this September.

THE ROAD AHEAD

“Sequels represent the start of a new adventure for every player, with new worlds to explore, new stories to tell, new powers to acquire, new loot to earn, and much more,” Bungie said in their news update. Because of this, all gear and progression from the first Destiny will not carry forward into Destiny 2. Bungie understands that many players have grown attached to their Destiny characters and promise they are implementing features that will “award those veteran accounts” that have been playing since day one.

“We believe this is the best path forward,” Bungie said in their blog, as it allows all players, old and new, to start at the same level. However, it is still worth pursuing the rewards of the “Age of Triumph,” as players who complete a certain amount of records are eligible to earn an exclusive Destiny t-shirt that includes your name custom printed on the sleeve.

RALLY THE TROOPS

On March 30 Bungie unveiled the first worldwide reveal trailer for Destiny 2, “Rally the Troops.” It focused on two main characters from the first Destiny, Commander Zavala and Cayde-6, gathering together Guardians who were on the outskirts of the last city on Earth after an attack from the Cabal, an alien race that sent their leader to our solar system after an outbound signal requested help in Destiny: The Taken King, an expansion to the original Destiny. “At this moment, our focus is the story we’re telling in Destiny 2,” Bungie said in a statement, promising a reveal of gameplay in a livestream on May 18.

Those that want to actually play the game for themselves will have the opportunity this summer in an open Beta test, with priority going to customers who pre-order the game. For now, Bungie has been quiet on any other developments of the sequel. However, there have been some hints within the updates of the game as to where the story is heading.

THE STORY THUS FAR

Destiny’s story has been a major point of criticism for the last three years. The original story was often viewed as vague and disjointed, with one of the prominent characters Destiny saying, “I don’t have time to explain why I don’t have time to explain.” Jason Schreier, a video game journalist from Kotaku, said in an article titled “The Messy, True Story Behind the Making of Destiny” that “In the summer of 2013, just over a year before Destiny came out, the story got a full reboot.”  Since then, the Bungie writing team has been attempting to piece together bits and pieces of a fractured narrative.

Luke Smith, the director of Destiny 2, wrote Destiny: The Taken King which was viewed as a whole new direction for the franchise, focusing on character development and offering context to every aspect of the world – including an entire fictional book that serves as a religious text for the main antagonist. Bungie tells this ongoing story with the use of “Grimoire cards.” These collectible cards offer background history to the overall Destiny story, yet are only available on Bungie’s website. Lately, the Grimoire cards have been hinting at the future story of Destiny.

Erin Morn, the main protagonist of Destiny: The Dark Below and Destiny: The Taken King, has left the Tower, the main setting of Destiny, in pursuit of finding new ways to combat the Darkness. An alien race known as the Fallen, that served as a consistent yet divided antagonist on Earth, has apparently united under one banner and may perhaps have a new leader. That new leader may be ally players encountered in the original Destiny, Prince Uldren, the brother of Queen Mara Sov. SIVA, a technology within Destiny that can self-replicate and manipulate whatever it comes in contact with, is also hinted at starting to evolve and enhance itself. These are just a few of the hints that Bungie has given to players within the subtle text of Destiny’s item descriptions and Grimoire cards, and players continue to discover more hints at what is next for Destiny.

“All will be answered in the weeks and months to come,” Bungie said in their news update. “We’ve only fired the first shot.”

For now, eager players can await the gameplay reveal, open beta, and the ongoing updates that provide bits and pieces of the expanding narrative of Destiny.

About the author: Kazden Risk

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